rss search

next page next page close

APEX Destruction UT3 Deck Level GDC 2009

APEX Destruction UT3 Deck Level GDC 2009

This is based of the UE3 “Deck” Level. The Level Artist put this together in just 5 days using the APEX destruction tools. The destruction is non-game play affecting but adds a lot to the level and provides a much better gaming experience. It would have been easy to add game-play affecting destruction as can be seen in the test level.

next page next page close

NVIDIA CUDA

NVIDIA CUDA

Serial

int main()
{
    float *A, *B, *C;
    for (int i = 0; i < sizeof(C); i++)
    {
        C[i] = A[i] + B[i];
    }
    return 0;
}

Parallel

__global__ void vecAdd(float* A, float* B, float* C)
{
int i = threadIdx.x;
C[i] = A[i] + B[i];
}
int main()
{
// Kernel invocation
vecAdd<<<1, N>>>(A, B, C);
}

APEX Destruction UT3 Deck Level GDC 2009

This is based of the UE3 “Deck” Level. The Level Artist put this together in...
article post

NVIDIA CUDA

Serial int main() { float *A, *B, *C; for (int i = 0; i < sizeof(C); i++) { ...
article post